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Version 0.9.0 has been released
Sorry for the extremely long wait this time around. So without further ado here are the release notes and additional download link:

Release notes for Lightfeather V0.9.0

Changes in this version:
- SceneManager has been renamed to Scene which is more appropriate
- CRenderLayer has been renamed to CRenderLayer3D
- Many enhancements for the GUI
- Small enhancements to the modelviewer
- Added support for shared contexts
- Update of all Tutorials - thanks to kornerr
- New tool added: Materialeditor
- The ngplant factory has been moved into the resourcemanager. No extra instantiation needed anymore
- Fixes and enhancements for MacOsX support
- Added support for QT renderwindows
- The particlesystem-editor ped has been rewritten
- Feathered the sceneeditor is now included in the LF-distribution
- Resourcemanagement and loading has been split up. CResourcemanager handles all resources,
CLFPersistence handles loading
- Added basic cloth simulation
- Many enhancements to ped
- Updates to lte the terrain editor
- Some parts of LF have been made optional in compilation
- And as always lots and lots of other enhancements and fixes

General:
Read README.TXT for how to build Lightfeather on windows and Linux, and Readme.mac for MacOSX.
See Changelog for the whole list of changes since 0.8.5.

As always the files are also available for download through sourceforge: http://sourceforge.net/projects/lightfeather/files/
Matthias on Monday 07 June 2010 - 23:15:58
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